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Contains classes that implement various services related to gamers. These services communicate directly with the gamer, the gamer's data, or otherwise reflect choices the gamer makes. Gamer services include input device and profile data APIs.
Classes
Name | Description | |
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Achievement | Describes a single achievement, including the achievement name, description, picture, and whether it has been achieved by the currently signed in gamer. |
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AchievementCollection | Collection holding the achievements belonging to a signed-in gamer. |
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AvatarAnimation | Provides methods and properties for animating an avatar using standard animations (for example, celebrate). |
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AvatarDescription | Provides access to the methods and properties of the description data for an avatar. |
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AvatarRenderer | Provides properties and methods for rendering a standard avatar. |
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FriendCollection | Represents the complete friends list of a local gamer. |
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FriendGamer | Provides the presence information of a friend of the local gamer. |
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GameDefaults | Describes a gamer's preferred settings. |
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Gamer | Abstract base class for types that represent game players (profiles that have an associated gamertag). The concrete types SignedInGamer and NetworkGamer derive from this. |
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GamerCollection | Represents a collection of gamers. This collection cannot be modified and is updated automatically during the call to Update. |
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GamerPresence | Provides properties to set the rich presence state for a locally signed-in gamer profile. |
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GamerPrivilegeException | Thrown if a gamer services or multiplayer API is called without a valid, signed-in profile. |
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GamerPrivileges | Describes what operations a gamer is allowed to perform. |
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GamerProfile | Profile settings describing information about a gamer such as the gamer's motto, reputation, and gamer picture. This data is accessible for both locally signed in profiles and remote gamers that you are playing with in a multiplayer session. |
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GamerServicesComponent | Wraps the functionality of the GamerServicesDispatcher. |
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GamerServicesDispatcher | Implements the Windows-specific portion of a GamerServicesDispatcher class. |
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GamerServicesNotAvailableException | Thrown if the gamer services system cannot be successfully initialized. |
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GameUpdateRequiredException | The exception thrown when a game (title) update is required in order to use Xbox LIVE. |
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Guide | Provides access to the Guide user interface. |
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GuideAlreadyVisibleException | Thrown if an attmept is made to display a component of the Guide user interface when a Guide component is already displayed. |
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InviteAcceptedEventArgs | Represents the arguments passed to an InviteAccepted event. |
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LeaderboardEntry | Class representing a single row of a leaderboard, holding all the information a specific gamer has uploaded to the board. |
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LeaderboardReader | Reads data from leaderboards. |
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LeaderboardWriter | Records leaderboard data for players in a NetworkSession. |
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NetworkException | Thrown if there is a network communication failure. |
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NetworkNotAvailableException | Thrown if a network connection is unavailable. |
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PropertyDictionary | Holds a set of properties used to define presence states or leaderboard column values. |
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SignedInEventArgs | Represents the arguments passed to a SignedIn event. |
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SignedInGamer | Represents a gamer (a profile that has an associated gamertag) on the local system. |
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SignedInGamerCollection | Represents a collection of gamers on the local system. |
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SignedInGamerExtensions | Provides additional services to Gamer Services for Xbox LIVE. |
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SignedOutEventArgs | Represents the arguments passed to a SignedOut event. |
Interfaces
Name | Description | |
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IAvatarAnimation | Provides methods and properties for animating an avatar using custom animations. Allows for easier integration between custom animations and built-in animations. |
Structures
Name | Description | |
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AvatarExpression | Contains the various components of the avatar's face, such as the left and right eyebrows. |
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GamerCollection.GamerCollectionEnumerator | Provides the ability to iterate through the gamers in an GamerCollection. |
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LeaderboardIdentity | Contains leaderboard identity information for a particular leaderboard. |
Enumerations
Name | Description | |
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AvatarAnimationPreset | Defines standard animations for avatars. |
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AvatarBodyType | Defines the body type of the avatar. |
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AvatarBone | Defines a list of the useful bones of the avatar model. |
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AvatarEye | Defines the standard animation textures for an avatar's eyes. |
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AvatarEyebrow | Defines the standard animation textures for an avatar's eyebrows. |
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AvatarMouth | Defines the standard animation textures for an avatar's mouth. |
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AvatarRendererState | Indicates avatar state. |
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ControllerSensitivity | Indicates how sensitive this gamer prefers controller input to be. |
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GameDifficulty | Indicates how difficult this gamer likes things to be. |
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GamerPresenceMode | Settings defining the status string that will appear when you view a friend through the Xbox LIVE Guide or on Xbox.com. Use the PresenceMode property to set this option. |
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GamerPrivilegeSetting | Describes the conditions in which a privilege is available. |
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GamerZone | This style of social gaming preferred by this Xbox LIVE member. |
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LeaderboardKey | Values used with LeaderboardIdentity.Create to select which leaderboard to access. |
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LeaderboardOutcome | Values used to provide an outcome for a player's leaderboard entry. |
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MessageBoxIcon | Defines the different icons for a message box. |
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NotificationPosition | Determines where notifications appear on the screen. |
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RacingCameraAngle | Indicates which camera angle this gamer prefers to use in racing games. |
Remarks
Important
Games for Windows - LIVE is unavailable to finished games. This functionality is not included in the redistributable version of the XNA Framework. A game that attempts to use these components without XNA Game Studio installed will result in a GamerServicesNotAvailableException.