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Defines the standard animation textures for an avatar's mouth.
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Avatar-related APIs are exposed on Windows to ease cross-platform development between Windows and the Xbox 360. All avatar-related methods return default values, and rendering methods do not draw anything to the screen. |
Namespace: Microsoft.Xna.Framework.GamerServices
Assembly: Microsoft.Xna.Framework.Avatar (in microsoft.xna.framework.avatar.dll)
Syntax
public enum AvatarMouth
Members
Member name | Description | |
---|---|---|
Angry | Angry mouth position. | |
Confused | Confused mouth position. | |
Happy | Happy mouth position. | |
Laughing | Laughing mouth position. | |
Neutral | Neutral mouth position. | |
PhoneticAi | Phonetic "ai" mouth position (for lip sync). | |
PhoneticDth | Phonetic "dth" mouth position (for lip sync). | |
PhoneticEe | Phonetic "ee" mouth position (for lip sync). | |
PhoneticFv | Phonetic "fv" mouth position (for lip sync). | |
PhoneticL | Phonetic "l" mouth position (for lip sync). | |
PhoneticO | Phonetic "o" mouth position (for lip sync). | |
PhoneticW | Phonetic "w" mouth position (for lip sync). | |
Sad | Sad mouth position. | |
Shocked | Shocked mouth position. |
See Also
Reference
Microsoft.Xna.Framework.GamerServices Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP