次の方法で共有


Matrix4.CreateFromAxisAngle メソッド

定義

オーバーロード

CreateFromAxisAngle(Vector3, Single)
CreateFromAxisAngle(Vector3, Single, Matrix4)

CreateFromAxisAngle(Vector3, Single)

public static OpenTK.Matrix4 CreateFromAxisAngle(OpenTK.Vector3 axis, float angle);
static member CreateFromAxisAngle : OpenTK.Vector3 * single -> OpenTK.Matrix4

パラメーター

axis
Vector3
angle
Single

戻り値

適用対象

CreateFromAxisAngle(Vector3, Single, Matrix4)

public static void CreateFromAxisAngle(OpenTK.Vector3 axis, float angle, out OpenTK.Matrix4 result);
static member CreateFromAxisAngle : OpenTK.Vector3 * single *  -> unit

パラメーター

axis
Vector3
angle
Single
result
Matrix4

適用対象