Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Note
The D3DX utility library is deprecated. We recommend that you use DirectXMath instead.
Determines the dot product of two 2D vectors.
Syntax
FLOAT D3DXVec2Dot(
_In_ const D3DXVECTOR2 *pV1,
_In_ const D3DXVECTOR2 *pV2
);
Parameters
-
pV1 [in]
-
Type: const D3DXVECTOR2*
Pointer to a source D3DXVECTOR2 structure.
-
pV2 [in]
-
Type: const D3DXVECTOR2*
Pointer to a source D3DXVECTOR2 structure.
Return value
Type: FLOAT
The dot product.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also