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Note
This event is available only when developing for Windows Phone.
An action that is fired once per frame to tell a game to draw itself.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public event EventHandler<GameTimerEventArgs> Draw
Remarks
This action is fired after all frame and update events; this event is only fired on frames during which an Update event was fired.
See Also
Reference
GameTimer Class
GameTimer Members
Microsoft.Xna.Framework Namespace
Platforms
Windows Phone