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Indicates the order in which the GameComponent should be updated relative to other GameComponent instances. Lower values are updated first.
Namespace: Microsoft.Xna.Framework
Assembly: Microsoft.Xna.Framework.Game (in microsoft.xna.framework.game.dll)
Syntax
public int UpdateOrder { get; set; }
Property Value
The order in which the GameComponent should be updated.
See Also
Reference
GameComponent Class
GameComponent Members
Microsoft.Xna.Framework Namespace
Platforms
Xbox 360, Windows 7, Windows Vista, Windows XP