Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
The following tables list the members exposed by the GameComponent type.
Public Constructors
Name | Description | |
---|---|---|
![]() |
GameComponent | Initializes a new instance of this class. |
Public Properties
Name | Description | |
---|---|---|
![]() |
Enabled | Indicates whether GameComponent.Update should be called when Game.Update is called. |
![]() |
Game | Gets the Game associated with this GameComponent. |
![]() |
UpdateOrder | Indicates the order in which the GameComponent should be updated relative to other GameComponent instances. Lower values are updated first. |
Public Methods
Name | Description | |
---|---|---|
![]() |
Dispose | Overloaded. Immediately releases the unmanaged resources used by this object. |
![]() |
Equals | (Inherited from Object.) |
![]() |
GetHashCode | (Inherited from Object.) |
![]() |
GetType | (Inherited from Object.) |
![]() |
Initialize | Called when the GameComponent needs to be initialized. |
![]() |
ToString | (Inherited from Object.) |
![]() |
Update | Called when the GameComponent needs to be updated. Override this method with component-specific update code. |
Protected Methods
Name | Description | |
---|---|---|
![]() |
Finalize | Allows a GameComponent to attempt to free resources and perform other cleanup operations before garbage collection reclaims the GameComponent. |
![]() |
MemberwiseClone | (Inherited from Object.) |
![]() |
OnEnabledChanged | Called when the Enabled property changes. Raises the EnabledChanged event. |
![]() |
OnUpdateOrderChanged | Called when the UpdateOrder property changes. Raises the UpdateOrderChanged event. |
Public Events
Name | Description | |
---|---|---|
![]() |
Disposed | Raised when the GameComponent is disposed. |
![]() |
EnabledChanged | Raised when the Enabled property changes. |
![]() |
UpdateOrderChanged | Raised when the UpdateOrder property changes. |