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Note
This property is available only when developing for Windows.
Gets or sets the source asset files to be built.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Tasks
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
[RequiredAttribute]
public ITaskItem[] SourceAssets { get; set; }
Property Value
Current source asset files to be built or the values to be set.
Remarks
This task list can be decorated with the following metadata attributes.
Attribute Name | Description |
---|---|
Name | Final name of the compiled asset. This value is passed to the runtime content loader. If you omit this value, it defaults to the source file name with no extension. |
Importer | Importer used to read the source asset. If you omit this value, the importer is deduced from the source file extension. |
Processor | Content processor used to convert the asset data. If you omit this value, data passes through the pipeline with no custom processing. |
See Also
Reference
BuildContent Class
BuildContent Members
Microsoft.Xna.Framework.Content.Pipeline.Tasks Namespace
Platforms
Windows 7, Windows Vista, Windows XP