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Note
This class is available only when developing for Windows.
Provides methods and properties for importing and processing game assets into a binary format.
Namespace: Microsoft.Xna.Framework.Content.Pipeline.Tasks
Assembly: Microsoft.Xna.Framework.Content.Pipeline (in microsoft.xna.framework.content.pipeline.dll)
Syntax
public class BuildContent : Task
Remarks
BuildContent represents a specific MSBuild task, exposing the complete functionality of the XNA Framework Content Pipeline. This task takes a list of source asset files and the appropriate assemblies (implementing the importer and processor components) as input. After processing, the intermediate result is compiled into a binary format recognized by the game content loader.
See Also
Reference
BuildContent Members
Microsoft.Xna.Framework.Content.Pipeline.Tasks Namespace
Platforms
Windows 7, Windows Vista, Windows XP