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Gets the maximum number of vertex shader instruction slots supported.
Namespace: Microsoft.Xna.Framework.Graphics
Assembly: Microsoft.Xna.Framework (in microsoft.xna.framework.dll)
Syntax
public int MaxVertexShader30InstructionSlots { get; }
Property Value
The maximum number of vertex shader instruction slots supported.
Remarks
The maximum value that can be set on this cap is 32,768. Devices that support vs_3_0 are required to support at least 512 instruction slots.
See Also
Reference
GraphicsDeviceCapabilities Class
GraphicsDeviceCapabilities Members
Microsoft.Xna.Framework.Graphics Namespace
Platforms
Xbox 360, Windows XP SP2, Windows Vista