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Mesh.TriangleIndicies Property

Gets the collection of triangle indexes. There are 3 indexes per triangle.

Syntax

public:
property IVector<int32>^ TriangleIndicies {
         IVector<int32>^ get ();
}
public IList<int>TriangleIndicies { get; }
var triangleIndicies = mesh.triangleIndicies;

Property value

[C++] 
[C#] 
[JavaScript] 

Type: IVector<int32>
Type: IList<int>
Type: IVector<Number>

 

Returns a reference to the collection of the triangle indexes.

Requirements

Namespace: Microsoft.Kinect.Fusion

Metadata: microsoft.kinect.fusion.winmd

See also

Reference

Mesh Class
Microsoft.Kinect.Fusion Namespace