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CursorSpriteSheetDefinition Class

Defines the format of a sprite sheet used for Kinect cursor animations.

Syntax

public ref class CursorSpriteSheetDefinition sealed
public sealed class CursorSpriteSheetDefinition
var cursorSpriteSheetDefinition = Microsoft.Kinect.Toolkit.Input.CursorSpriteSheetDefinition;

Members

CursorSpriteSheetDefinition has the following members.

Constructors

Name Description
CursorSpriteSheetDefinition Overloaded. Initializes a new instance of the CursorSpriteSheetDefinition class.

Properties

Name Description
Columns Gets the number of columns in the sprite sheet.
GrippingForegroundFinalFrame Gets the final frame within the sprite sheet of the foreground gripping animation.
GrippingForegroundStartFrame Gets the start frame within the sprite sheet of the foreground gripping animation.
ImageUri Gets the URI of the sprite sheet image.
PressDownForegroundFinalFrame Gets the final frame within the sprite sheet of the foreground press down animation.
PressDownForegroundStartFrame Gets the start frame within the sprite sheet of the foreground press down animation.
PressHoldBackgroundFinalFrame Gets the final frame within the sprite sheet of the background press and hold animation.
PressHoldBackgroundStartFrame Gets the start frame within the sprite sheet of the background press and hold animation.
PressHoldForegroundFinalFrame Gets the final frame within the sprite sheet of the foreground press and hold animation.
PressHoldForegroundStartFrame Gets the start frame within the sprite sheet of the foreground press and hold animation.
PressingForegroundFinalFrame Gets the final frame within the sprite sheet of the foreground pressing animation.
PressingForegroundStartFrame Gets the start frame within the sprite sheet of the foreground animation.
Rows Gets the number of rows in the sprite sheet.
SpriteHeight Gets the height of a single sprite frame in the sprite sheet.
SpriteWidth Gets the width of a single sprite frame in the sprite sheet.

Requirements

Namespace: Microsoft.Kinect.Toolkit.Input

Assembly: (in )

See also

Reference

Microsoft.Kinect.Toolkit.Input Namespace