Version: 2021.3
言語: 日本語
public static void DrawIcon (Vector3 center, string name, bool allowScaling= true);

説明

Draw an icon at a position in the Scene view.

The image filename for the icon is specified with the name parameter while the center parameter denotes the ___location of the icon in world space and the allowScaling parameter determines if the icon is allowed to be scaled. The image file should be placed in the Assets/Gizmos folder.

DrawIcon はゲームで重要なオブジェクトを迅速に選択するために使用できます。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view.

Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true); } }