The display mode for Android Player builds of your application.
Android supports FullScreenMode.Windowed
and FullScreenMode.FullScreenWindow
. For more information, refer to FullScreenMode
using UnityEngine; using UnityEditor; using UnityEditor.Build;
public class FullscreenModeSample : MonoBehaviour { [MenuItem("Build/fullscreenMode Sample")] public static void BuildFullscreenModeSample() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; //Set full screen mode to windowed PlayerSettings.Android.fullscreenMode = FullScreenMode.Windowed; BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Build/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); } }