Version: Unity 6.1 (6000.1)
LanguageEnglish
  • C#

PlayerSettings.Android.fullscreenMode

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public static FullScreenMode fullscreenMode;

Description

The display mode for Android Player builds of your application.

Android supports FullScreenMode.Windowed and FullScreenMode.FullScreenWindow. For more information, refer to FullScreenMode

using UnityEngine;
using UnityEditor;
using UnityEditor.Build;

public class FullscreenModeSample : MonoBehaviour { [MenuItem("Build/fullscreenMode Sample")] public static void BuildFullscreenModeSample() { PlayerSettings.SetScriptingBackend(NamedBuildTarget.Android, ScriptingImplementation.IL2CPP); PlayerSettings.Android.targetArchitectures = AndroidArchitecture.ARM64; //Set full screen mode to windowed PlayerSettings.Android.fullscreenMode = FullScreenMode.Windowed; BuildPlayerOptions options = new BuildPlayerOptions(); options.scenes = new[] { "Assets/Scenes/SampleScene.unity" }; options.locationPathName = "Build/AndroidBuild.apk"; options.target = BuildTarget.Android; options.targetGroup = BuildTargetGroup.Android; BuildPipeline.BuildPlayer(options); } }