Is any key or mouse button currently held down? (Read Only)
Note: This API is part of the legacy Input Manager. The recommended best practice is that you don't use this API in new projects. For new projects, use the Input System package. To learn more about input, refer to Input.
using UnityEngine;
public class Example : MonoBehaviour { // Detects if any key has been pressed.
void Update() { if (Input.anyKey) { Debug.Log("A key or mouse click has been detected"); } } }