Number of acceleration measurements which occurred during last frame.
Note: This API is part of the legacy Input Manager. The recommended best practice is that you don't use this API in new projects. For new projects, use the Input System package. To learn more about input, refer to Input.
using UnityEngine;
public class Example : MonoBehaviour { // Check if we got any acceleration measurements during last frame
void Update() { if (Input.accelerationEventCount > 0) { print("We got new acceleration measurements"); } } }