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    Class MicrosoftHandInteraction

    This OpenXRInteractionFeature enables the use of Microsoft hand interaction profiles in OpenXR. It enables XR_MSFT_hand_interaction in the underyling runtime. This creates a new InputDevice with the HandTracking characteristic.

    Inheritance
    object
    Object
    ScriptableObject
    OpenXRFeature
    OpenXRInteractionFeature
    MicrosoftHandInteraction
    Inherited Members
    OpenXRInteractionFeature.OnInstanceCreate(ulong)
    OpenXRInteractionFeature.GetInteractionProfileType()
    OpenXRInteractionFeature.AddActionMap(OpenXRInteractionFeature.ActionMapConfig)
    OpenXRInteractionFeature.OnEnabledChange()
    OpenXRFeature.enabled
    OpenXRFeature.xrGetInstanceProcAddr
    OpenXRFeature.HookGetInstanceProcAddr(IntPtr)
    OpenXRFeature.OnSubsystemCreate()
    OpenXRFeature.OnSubsystemStart()
    OpenXRFeature.OnSubsystemStop()
    OpenXRFeature.OnSubsystemDestroy()
    OpenXRFeature.OnSystemChange(ulong)
    OpenXRFeature.OnSessionCreate(ulong)
    OpenXRFeature.OnAppSpaceChange(ulong)
    OpenXRFeature.OnSessionStateChange(int, int)
    OpenXRFeature.OnSessionBegin(ulong)
    OpenXRFeature.OnSessionEnd(ulong)
    OpenXRFeature.OnSessionExiting(ulong)
    OpenXRFeature.OnSessionDestroy(ulong)
    OpenXRFeature.OnInstanceDestroy(ulong)
    OpenXRFeature.OnSessionLossPending(ulong)
    OpenXRFeature.OnInstanceLossPending(ulong)
    OpenXRFeature.OnFormFactorChange(int)
    OpenXRFeature.OnViewConfigurationTypeChange(int)
    OpenXRFeature.OnEnvironmentBlendModeChange(XrEnvironmentBlendMode)
    OpenXRFeature.PathToString(ulong)
    OpenXRFeature.StringToPath(string)
    OpenXRFeature.GetCurrentInteractionProfile(ulong)
    OpenXRFeature.GetCurrentInteractionProfile(string)
    OpenXRFeature.GetCurrentAppSpace()
    OpenXRFeature.GetViewConfigurationTypeForRenderPass(int)
    OpenXRFeature.SetEnvironmentBlendMode(XrEnvironmentBlendMode)
    OpenXRFeature.GetEnvironmentBlendMode()
    OpenXRFeature.GetValidationChecks(List<OpenXRFeature.ValidationRule>, BuildTargetGroup)
    OpenXRFeature.CreateSubsystem<TDescriptor, TSubsystem>(List<TDescriptor>, string)
    OpenXRFeature.StartSubsystem<T>()
    OpenXRFeature.StopSubsystem<T>()
    OpenXRFeature.DestroySubsystem<T>()
    OpenXRFeature.OnEnable()
    OpenXRFeature.OnDisable()
    OpenXRFeature.Awake()
    OpenXRFeature.GetAction(InputAction)
    OpenXRFeature.GetAction(InputDevice, InputFeatureUsage)
    OpenXRFeature.GetAction(InputDevice, string)
    OpenXRFeature.RegisterStatsDescriptor(string, OpenXRFeature.StatFlags)
    OpenXRFeature.SetStatAsFloat(ulong, float)
    OpenXRFeature.SetStatAsUInt(ulong, uint)
    ScriptableObject.SetDirty()
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    ScriptableObject.CreateInstance<T>()
    Object.GetInstanceID()
    Object.GetHashCode()
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    Object.Instantiate(Object, Vector3, Quaternion)
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    Object.FindObjectsOfType(Type)
    Object.FindObjectsOfType(Type, bool)
    Object.FindObjectsByType(Type, FindObjectsSortMode)
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    Object.DestroyObject(Object, float)
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    Object.FindObjectsOfTypeIncludingAssets(Type)
    Object.FindObjectsOfType<T>()
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    Object.FindObjectsOfType<T>(bool)
    Object.FindObjectsByType<T>(FindObjectsInactive, FindObjectsSortMode)
    Object.FindObjectOfType<T>()
    Object.FindObjectOfType<T>(bool)
    Object.FindFirstObjectByType<T>()
    Object.FindAnyObjectByType<T>()
    Object.FindFirstObjectByType<T>(FindObjectsInactive)
    Object.FindAnyObjectByType<T>(FindObjectsInactive)
    Object.FindObjectsOfTypeAll(Type)
    Object.FindObjectOfType(Type)
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    Namespace: UnityEngine.XR.OpenXR.Features.Interactions
    Assembly: Unity.XR.OpenXR.dll
    Syntax
    public class MicrosoftHandInteraction : OpenXRInteractionFeature

    Fields

    aim

    Constant for a pose interaction binding '.../input/aim/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string aim = "/input/aim/pose"
    Field Value
    Type Description
    string

    extensionString

    The OpenXR Extension string. OpenXR uses this to check if this extension is available or enabled. See hand interaction extension documentation for more information on this OpenXR extension.

    Declaration
    public const string extensionString = "XR_MSFT_hand_interaction"
    Field Value
    Type Description
    string

    featureId

    The feature id string. This is used to give the feature a well known id for reference.

    Declaration
    public const string featureId = "com.unity.openxr.feature.input.handtracking"
    Field Value
    Type Description
    string

    grip

    Constant for a pose interaction binding '.../input/grip/pose' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string grip = "/input/grip/pose"
    Field Value
    Type Description
    string

    profile

    OpenXR string that represents the hand interaction profile.

    Declaration
    public const string profile = "/interaction_profiles/microsoft/hand_interaction"
    Field Value
    Type Description
    string

    select

    Constant for a float interaction binding '.../input/select/value' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string select = "/input/select/value"
    Field Value
    Type Description
    string

    squeeze

    Constant for a float interaction binding '.../input/menu/value' OpenXR Input Binding. Used by input subsystem to bind actions to physical inputs.

    Declaration
    public const string squeeze = "/input/squeeze/value"
    Field Value
    Type Description
    string

    Methods

    GetDeviceLayoutName()

    Return device layout string that used for registering device for the Input System.

    Declaration
    protected override string GetDeviceLayoutName()
    Returns
    Type Description
    string

    Device layout string.

    Overrides
    OpenXRInteractionFeature.GetDeviceLayoutName()

    RegisterActionMapsWithRuntime()

    Register action maps for this device with the OpenXR Runtime. Called at runtime before Start.

    Declaration
    protected override void RegisterActionMapsWithRuntime()
    Overrides
    OpenXRInteractionFeature.RegisterActionMapsWithRuntime()

    RegisterDeviceLayout()

    Registers the MicrosoftHandInteraction.HoloLensHand layout with the Input System.

    Declaration
    protected override void RegisterDeviceLayout()
    Overrides
    OpenXRInteractionFeature.RegisterDeviceLayout()

    UnregisterDeviceLayout()

    Removes the MicrosoftHandInteraction.HoloLensHand layout from the Input System.

    Declaration
    protected override void UnregisterDeviceLayout()
    Overrides
    OpenXRInteractionFeature.UnregisterDeviceLayout()
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