Draw an icon at a position in the Scene view.
The image filename for the icon is specified with the name parameter
while the center parameter denotes the ___location of the icon in world space
and the allowScaling parameter determines if the icon is allowed to be scaled.
The image file should be placed in the Assets/Gizmos folder.
DrawIcon can be used to allow important objects in your game to be selected quickly.
using UnityEngine; using System.Collections;
public class ExampleClass : MonoBehaviour { void OnDrawGizmos() { // Draws the Light bulb icon at position of the object. // Because we draw it inside OnDrawGizmos the icon is also pickable // in the scene view.
Gizmos.DrawIcon(transform.position, "Light Gizmo.tiff", true); } }
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