This enumeration represents the status of a Package Manager operation.
Failure
, examine the Error property for details.InProgress
until the IsCompleted
property is true
.using System; using UnityEngine; using UnityEditor.PackageManager; using UnityEditor.PackageManager.Requests;
[ExecuteInEditMode] public class PackageManagerStatusCodeExample : MonoBehaviour { AddRequest m_AddRequest; const string k_ValidPackageName = "com.unity.textmeshpro"; void Start() { Debug.Log("Checking StatusCode during a request..."); m_AddRequest = Client.Add(k_ValidPackageName); }
void Update() { if (m_AddRequest != null) { switch (m_AddRequest.Status) { case StatusCode.InProgress: Debug.Log("Operation in progress..."); return; case StatusCode.Success: Debug.Log($"Successfully installed {k_ValidPackageName}"); m_AddRequest = null; break; case StatusCode.Failure: Debug.LogError($"Operation failed: {m_AddRequest.Error.message}"); m_AddRequest = null; break; } } } }
Property | Description |
---|---|
InProgress | Package manager operation is in progress. |
Success | Package manager operation completed successfully. |
Failure | Package manager operation failed. |