Specifies the format for the symbols package.
You can package symbols as a zip file, directly embed those into the app bundle (aab), or use both methods.
Note: Unity doesn’t embed symbols into an apk. In this case, upload a separate zip file with symbols.
using UnityEditor.Android; using Unity.Android.Types;
public class Settings { public void Setup() { UserBuildSettings.DebugSymbols.format = DebugSymbolFormat.IncludeInBundle | DebugSymbolFormat.Zip | DebugSymbolFormat.LegacyExtensions; } }