Version: Unity 6.2 (6000.2)
Language : English
Meshes
Introduction to meshes

Get started with meshes

Understand meshes in Unity and the data they contain.

Page Description
Introduction to meshes Introductory information about meshes, and key terminology.
Select the mesh asset of a GameObject Instruction on how to select the meshThe main graphics primitive of Unity. Meshes make up a large part of your 3D worlds. Unity supports triangulated or Quadrangulated polygon meshes. Nurbs, Nurms, Subdiv surfaces must be converted to polygons. More info
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asset of a GameObjectThe fundamental object in Unity scenes, which can represent characters, props, scenery, cameras, waypoints, and more. A GameObject’s functionality is defined by the Components attached to it. More info
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Mesh data Information about the data that a mesh contains, and how Unity stores that data.
Meshes
Introduction to meshes