ISelfPlayingAnimatedVisual Interface
Definition
Important
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public interface class ISelfPlayingAnimatedVisual : IAnimatedVisual, IClosable
/// [Windows.Foundation.Metadata.ContractVersion(Microsoft.UI.Xaml.XamlContract, 589824)]
/// [Windows.Foundation.Metadata.Experimental]
/// [Windows.Foundation.Metadata.Guid(395735759, 39431, 22110, 142, 146, 180, 176, 134, 65, 104, 129)]
struct ISelfPlayingAnimatedVisual : IAnimatedVisual, IClosable
[Windows.Foundation.Metadata.ContractVersion(typeof(Microsoft.UI.Xaml.XamlContract), 589824)]
[Windows.Foundation.Metadata.Experimental]
[Windows.Foundation.Metadata.Guid(395735759, 39431, 22110, 142, 146, 180, 176, 134, 65, 104, 129)]
public interface ISelfPlayingAnimatedVisual : IAnimatedVisual, System.IDisposable
Public Interface ISelfPlayingAnimatedVisual
Implements IAnimatedVisual, IDisposable
- Attributes
- Implements
Properties
Duration |
Gets the duration of the animated visual. (Inherited from IAnimatedVisual) |
RootVisual |
Gets the root Visual of the animated visual. (Inherited from IAnimatedVisual) |
Size |
Gets the size of the animated visual. (Inherited from IAnimatedVisual) |
Methods
Dispose() |
Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources. |
Pause() | |
PlayAsync(Double, Double, Boolean) | |
Resume() | |
SetPlaybackRate(Double) | |
SetProgress(Double) | |
SetProgressObject(CompositionPropertySet) | |
SetSize(Size) | |
Stop() |