The following table shows values that are used in the ZCmpCaps, AlphaCmpCaps, and StencilCmpCaps members of the D3DMCAPS structure to describe which comparison modes the device supports (see D3DMCMPFUNC).
Value | Description |
---|---|
D3DMPCMPCAPS_NEVER | Indicates that the device supports D3DMCMP_NEVER. |
D3DMPCMPCAPS_LESS | Indicates that the device supports D3DMCMP_LESS. |
D3DMPCMPCAPS_EQUAL | Indicates that the device supports D3DMCMP_EQUAL. |
D3DMPCMPCAPS_LESSEQUAL | Indicates that the device supports D3DMCMP_LESSEQUAL. |
D3DMPCMPCAPS_GREATER | Indicates that the device supports D3DMCMP_GREATER. |
D3DMPCMPCAPS_NOTEQUAL | Indicates that the device supports D3DMCMP_NOTEQUAL. |
D3DMPCMPCAPS_GREATEREQUAL | Indicates that the device supports D3DMCMP_GREATEREQUAL. |
D3DMPCMPCAPS_ALWAYS | Indicates that the device supports D3DMCMP_ALWAYS. |
Requirements
OS Versions: Windows CE 5.0 and later.
Header: D3dmcaps.h.
See Also
Direct3D Mobile Capability Bits | Direct3D Mobile Macros
Send Feedback on this topic to the authors