Deinitializes and destroys the current CriticalSection object.
WRL_NOTHROW ~CriticalSection();
Requirements
Header: corewrappers.h
Namespace: Microsoft::WRL::Wrappers
Deinitializes and destroys the current CriticalSection object.
WRL_NOTHROW ~CriticalSection();
Header: corewrappers.h
Namespace: Microsoft::WRL::Wrappers