uniform_real_distribution Class

生成一个统一浮点分布。

template<class RealType = double>
    class uniform_real_distribution {
public:
    typedef RealType result_type;
    struct param_type;
    explicit uniform_real_distribution(result_type min0 = result_type(0.0),
        result_type max0 = result_type(1.0));
    explicit uniform_real_distribution(const param_type& par0);
    result_type a() const;
    result_type b() const;
    param_type param() const;
    void param(const param_type& par0);
    result_type min() const;
    result_type max() const;
    void reset();
    template<class Engine>
        result_type operator()(Engine& eng);
    template<class Engine>
        result_type operator()(Engine& eng,
            const param_type& par0);
private:
    result_type stored_min;
    result_type stored_max;
    };

参数

  • RealType
    浮点结果类型。

备注

生成一个用户指定的浮点类型的值与一个统一分发的此模板选件类描述 分发

要求

标头: <random>

命名空间: std

请参见

参考

<random>

uniform_real_distribution::operator()

uniform_real_distribution::param

uniform_real_distribution::param_type

uniform_real_distribution::uniform_real_distribution