DomainRole RolePlayerConnectDirective 此类的作用扮演者为连接接受。
命名空间: Microsoft.VisualStudio.Modeling.DslDefinition
程序集: Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0(在 Microsoft.VisualStudio.Modeling.Sdk.DslDefinition.11.0.dll 中)
语法
声明
<DomainObjectIdAttribute("36e32ba5-8d2a-46fa-b013-a4593e82dd86")> _
<DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Description", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<CategoryResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Category", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.DisplayName", _
GetType(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")> _
<DomainRoleAttribute(DomainRoleOrder.Source, PropertyName := "AcceptingClass", _
PropertyDisplayNameKey := "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.PropertyDisplayName", _
PropagatesCopy := PropagatesCopyOption.DoNotPropagateCopy, Multiplicity := Multiplicity.One)> _
Public Property RolePlayerConnectDirective As RolePlayerConnectDirective
[DomainObjectIdAttribute("36e32ba5-8d2a-46fa-b013-a4593e82dd86")]
[DescriptionResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Description",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[CategoryResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.Category",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DisplayNameResourceAttribute("Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.DisplayName",
typeof(DslDefinitionModelDomainModel), "Microsoft.VisualStudio.Modeling.DslDefinition.GeneratedCode.DomainModelResx")]
[DomainRoleAttribute(DomainRoleOrder.Source, PropertyName = "AcceptingClass",
PropertyDisplayNameKey = "Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirectiveAcceptsClass/RolePlayerConnectDirective.PropertyDisplayName",
PropagatesCopy = PropagatesCopyOption.DoNotPropagateCopy, Multiplicity = Multiplicity.One)]
public RolePlayerConnectDirective RolePlayerConnectDirective { get; set; }
属性值
类型:Microsoft.VisualStudio.Modeling.DslDefinition.RolePlayerConnectDirective
.NET Framework 安全性
- 对直接调用方的完全信任。此成员不能由部分信任的代码使用。有关更多信息,请参见通过部分受信任的代码使用库。