对象的内插模式 Graphics 会影响 GDI+ 缩放(拉伸和收缩)图像的方式。 InterpolationMode枚举定义了多个内插模式,其中一些模式显示在以下列表中:
若要拉伸图像,原始图像中的每个像素都必须映射到较大图像中的一组像素。 若要缩小图像,原始图像中的像素组必须映射到较小的图像中的单个像素。 执行这些映射的算法的有效性决定了缩放图像的质量。 生成高质量缩放图像的算法往往需要更多的处理时间。 在前面的列表中, NearestNeighbor 是最低质量模式,也是 HighQualityBicubic 质量最高的模式。
若要设置内插模式,请将枚举的成员InterpolationMode之一Graphics分配给InterpolationMode对象的属性。
示例:
下面的示例绘制一个图像,然后使用三种不同的内插模式收缩图像。
下图显示了原始图像和三个较小的图像。
Image image = new Bitmap("GrapeBunch.bmp");
int width = image.Width;
int height = image.Height;
// Draw the image with no shrinking or stretching.
e.Graphics.DrawImage(
image,
new Rectangle(10, 10, width, height), // destination rectangle
0,
0, // upper-left corner of source rectangle
width, // width of source rectangle
height, // height of source rectangle
GraphicsUnit.Pixel,
null);
// Shrink the image using low-quality interpolation.
e.Graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
e.Graphics.DrawImage(
image,
new Rectangle(10, 250, (int)(0.6 * width), (int)(0.6 * height)),
// destination rectangle
0,
0, // upper-left corner of source rectangle
width, // width of source rectangle
height, // height of source rectangle
GraphicsUnit.Pixel);
// Shrink the image using medium-quality interpolation.
e.Graphics.InterpolationMode = InterpolationMode.HighQualityBilinear;
e.Graphics.DrawImage(
image,
new Rectangle(150, 250, (int)(0.6 * width), (int)(0.6 * height)),
// destination rectangle
0,
0, // upper-left corner of source rectangle
width, // width of source rectangle
height, // height of source rectangle
GraphicsUnit.Pixel);
// Shrink the image using high-quality interpolation.
e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
e.Graphics.DrawImage(
image,
new Rectangle(290, 250, (int)(0.6 * width), (int)(0.6 * height)),
// destination rectangle
0,
0, // upper-left corner of source rectangle
width, // width of source rectangle
height, // height of source rectangle
GraphicsUnit.Pixel);
Dim image As New Bitmap("GrapeBunch.bmp")
Dim width As Integer = image.Width
Dim height As Integer = image.Height
' Draw the image with no shrinking or stretching. Pass in the destination
' rectangle (2nd argument), the upper-left corner (3rd and 4th arguments),
' width (5th argument), and height (6th argument) of the source
' rectangle.
e.Graphics.DrawImage( _
image, _
New Rectangle(10, 10, width, height), _
0, _
0, _
width, _
height, _
GraphicsUnit.Pixel, _
Nothing)
' Shrink the image using low-quality interpolation.
e.Graphics.InterpolationMode = InterpolationMode.NearestNeighbor
' Pass in the destination rectangle, and the upper-left corner, width,
' and height of the source rectangle as above.
e.Graphics.DrawImage( _
image, _
New Rectangle(10, 250, CInt(0.6 * width), CInt(0.6 * height)), _
0, _
0, _
width, _
height, _
GraphicsUnit.Pixel)
' Shrink the image using medium-quality interpolation.
e.Graphics.InterpolationMode = InterpolationMode.HighQualityBilinear
' Pass in the destination rectangle, and the upper-left corner, width,
' and height of the source rectangle as above.
e.Graphics.DrawImage( _
image, _
New Rectangle(150, 250, CInt(0.6 * width), _
CInt(0.6 * height)), _
0, _
0, _
width, _
height, _
GraphicsUnit.Pixel)
' Shrink the image using high-quality interpolation.
e.Graphics.InterpolationMode = InterpolationMode.HighQualityBicubic
' Pass in the destination rectangle, and the upper-left corner, width,
' and height of the source rectangle as above.
e.Graphics.DrawImage( _
image, _
New Rectangle(290, 250, CInt(0.6 * width), CInt(0.6 * height)), _
0, _
0, _
width, _
height, _
GraphicsUnit.Pixel)
编译代码
前面的示例设计用于 Windows 窗体,它需要 PaintEventArgse
,这是 Paint 事件处理程序的参数。