SpeechRecognitionEngine.SetInputToAudioStream 方法

定义

配置 SpeechRecognitionEngine 对象以接收来自音频流的输入。

public:
 void SetInputToAudioStream(System::IO::Stream ^ audioSource, System::Speech::AudioFormat::SpeechAudioFormatInfo ^ audioFormat);
public void SetInputToAudioStream(System.IO.Stream audioSource, System.Speech.AudioFormat.SpeechAudioFormatInfo audioFormat);
member this.SetInputToAudioStream : System.IO.Stream * System.Speech.AudioFormat.SpeechAudioFormatInfo -> unit
Public Sub SetInputToAudioStream (audioSource As Stream, audioFormat As SpeechAudioFormatInfo)

参数

audioSource
Stream

音频输入流。

audioFormat
SpeechAudioFormatInfo

这种音频输入的格式。

示例

以下示例演示演示基本语音识别的控制台应用程序的一部分。 该示例使用音频文件 example.wav 的输入,其中包含短语“测试一个二三”和“mister cooper”,用暂停分隔。 该示例生成以下输出。

Starting asynchronous recognition...
  Recognized text =  Testing testing 123
  Recognized text =  Mr. Cooper
  End of stream encountered.
Done.

Press any key to exit...
using System;
using System.Globalization;
using System.IO;
using System.Speech.AudioFormat;
using System.Speech.Recognition;
using System.Threading;

namespace InputExamples
{
  class Program
  {
    // Indicate whether asynchronous recognition is complete.
    static bool completed;

    static void Main(string[] args)
    {
      using (SpeechRecognitionEngine recognizer =
        new SpeechRecognitionEngine(new CultureInfo("en-US")))
      {

        // Create and load a grammar.
        Grammar dictation = new DictationGrammar();
        dictation.Name = "Dictation Grammar";

        recognizer.LoadGrammar(dictation);

        // Configure the input to the recognizer.
        recognizer.SetInputToAudioStream(
          File.OpenRead(@"c:\temp\audioinput\example.wav"),
          new SpeechAudioFormatInfo(
            44100, AudioBitsPerSample.Sixteen, AudioChannel.Mono));

        // Attach event handlers.
        recognizer.SpeechRecognized +=
          new EventHandler<SpeechRecognizedEventArgs>(
            SpeechRecognizedHandler);
        recognizer.RecognizeCompleted +=
          new EventHandler<RecognizeCompletedEventArgs>(
            RecognizeCompletedHandler);

        // Perform recognition of the whole file.
        Console.WriteLine("Starting asynchronous recognition...");
        completed = false;
        recognizer.RecognizeAsync(RecognizeMode.Multiple);

        while (!completed)
        {
          Thread.Sleep(333);
        }
        Console.WriteLine("Done.");
      }

      Console.WriteLine();
      Console.WriteLine("Press any key to exit...");
      Console.ReadKey();
    }

    // Handle the SpeechRecognized event.
    static void SpeechRecognizedHandler(
      object sender, SpeechRecognizedEventArgs e)
    {
      if (e.Result != null && e.Result.Text != null)
      {
        Console.WriteLine("  Recognized text =  {0}", e.Result.Text);
      }
      else
      {
        Console.WriteLine("  Recognized text not available.");
      }
    }

    // Handle the RecognizeCompleted event.
    static void RecognizeCompletedHandler(
      object sender, RecognizeCompletedEventArgs e)
    {
      if (e.Error != null)
      {
        Console.WriteLine("  Error encountered, {0}: {1}",
          e.Error.GetType().Name, e.Error.Message);
      }
      if (e.Cancelled)
      {
        Console.WriteLine("  Operation cancelled.");
      }
      if (e.InputStreamEnded)
      {
        Console.WriteLine("  End of stream encountered.");
      }

      completed = true;
    }
  }
}

注解

如果识别器在识别操作期间到达输入流的末尾,则识别操作使用可用的输入完成。 除非将输入更新到识别器,否则任何后续识别操作都可能会生成异常。

适用于

另请参阅