ARSCNViewDelegate.DidApplyConstraints(ISCNSceneRenderer, Double) 方法

定义

开发人员可以替代在应用显示约束后不久调用的此方法。

[Foundation.Export("renderer:didApplyConstraintsAtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidApplyConstraints(SceneKit.ISCNSceneRenderer renderer, double atTime);
abstract member DidApplyConstraints : SceneKit.ISCNSceneRenderer * double -> unit
override this.DidApplyConstraints : SceneKit.ISCNSceneRenderer * double -> unit

参数

renderer
ISCNSceneRenderer

场景的呈现器。

atTime
Double

应用约束的系统时间。

属性

适用于