NSOpenGLLayer.Draw 方法

定义

[Foundation.Export("drawInOpenGLContext:pixelFormat:forLayerTime:displayTime:")]
public virtual void Draw(AppKit.NSOpenGLContext context, AppKit.NSOpenGLPixelFormat pixelFormat, double t, ref CoreVideo.CVTimeStamp ts);
abstract member Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double *  -> unit
override this.Draw : AppKit.NSOpenGLContext * AppKit.NSOpenGLPixelFormat * double *  -> unit

参数

context
NSOpenGLContext
pixelFormat
NSOpenGLPixelFormat
t
Double
属性

适用于