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The glIsTexture function determines if a name corresponds to a texture.
Syntax
GLboolean WINAPI glIsTexture(
GLuint texture
);
Parameters
-
texture
-
A value that is the name of a texture.
Error codes
The following error code can be retrieved by the glGetError function.
Name | Meaning |
---|---|
|
The function was called between a call to glBegin and the corresponding call to glEnd. |
Remarks
If the texture parameter is currently the name of a texture, the glIsTexture function returns GL_TRUE. The glIsTexture function returns GL_FALSE if texture is zero. It also returns GL_FALSE if it is a non-zero value that is not currently the name of a texture, or if an error occurs.
You cannot include calls to glIsTexture in display lists.
Note
The glIsTexture function is only available in OpenGL version 1.1 or later.
Requirements
Requirement | Value |
---|---|
Minimum supported client |
Windows 2000 Professional [desktop apps only] |
Minimum supported server |
Windows 2000 Server [desktop apps only] |
Header |
|
Library |
|
DLL |
|