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Lists the quaternion functions provided by DirectXMath.
In this section
Topic | Description |
---|---|
XMQuaternionBaryCentric |
Returns a point in barycentric coordinates, using the specified quaternions. |
XMQuaternionBaryCentricV |
Returns a point in barycentric coordinates, using the specified quaternions. |
XMQuaternionConjugate |
Computes the conjugate of a quaternion. |
XMQuaternionDot |
Computes the dot product of two quaternions. |
XMQuaternionEqual |
Tests whether two quaternions are equal. |
XMQuaternionExp |
Computes the exponential of a given pure quaternion. |
XMQuaternionIdentity |
Returns the identity quaternion. |
XMQuaternionInverse |
Computes the inverse of a quaternion. |
XMQuaternionIsIdentity |
Tests whether a specific quaternion is the identity quaternion. |
XMQuaternionIsInfinite |
Test whether any component of a quaternion is either positive or negative infinity. |
XMQuaternionIsNaN |
Test whether any component of a quaternion is a NaN. |
XMQuaternionLength |
Computes the magnitude of a quaternion. |
XMQuaternionLengthSq |
Computes the square of the magnitude of a quaternion. |
XMQuaternionLn |
Computes the natural logarithm of a given unit quaternion. |
XMQuaternionMultiply |
Computes the product of two quaternions. |
XMQuaternionNormalize |
Normalizes a quaternion. |
XMQuaternionNormalizeEst |
Estimates the normalized version of a quaternion. |
XMQuaternionNotEqual |
Tests whether two quaternions are not equal. |
XMQuaternionReciprocalLength |
Computes the reciprocal of the magnitude of a quaternion. |
XMQuaternionRotationAxis |
Computes a rotation quaternion about an axis. |
XMQuaternionRotationMatrix |
Computes a rotation quaternion from a rotation matrix. |
XMQuaternionRotationNormal |
Computes the rotation quaternion about a normal vector. |
XMQuaternionRotationRollPitchYaw |
Computes a rotation quaternion based on the pitch, yaw, and roll (Euler angles). |
XMQuaternionRotationRollPitchYawFromVector |
Computes a rotation quaternion based on a vector containing the Euler angles (pitch, yaw, and roll). |
XMQuaternionSlerp |
Interpolates between two unit quaternions, using spherical linear interpolation. |
XMQuaternionSlerpV |
Interpolates between two unit quaternions, using spherical linear interpolation. |
XMQuaternionSquad |
Interpolates between four unit quaternions, using spherical quadrangle interpolation. |
XMQuaternionSquadSetup |
Provides addresses of setup control points for spherical quadrangle interpolation. |
XMQuaternionSquadV |
Interpolates between four unit quaternions, using spherical quadrangle interpolation. |
XMQuaternionToAxisAngle |
Computes an axis and angle of rotation about that axis for a given quaternion. |
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