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Break out of the current loop at the nearest endloop - vs or endrep - vs.
Syntax
break |
---|
Remarks
This instruction is supported in the following versions.
Vertex shader versions | 1_1 | 2_0 | 2_x | 2_sw | 3_0 | 3_sw |
---|---|---|---|---|---|---|
break | x | x | x | x |
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