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Identifies compressed key frame animation data.
Syntax
typedef struct XFILECOMPRESSEDANIMATIONSET {
DWORD CompressedBlockSize;
FLOAT TicksPerSec;
DWORD PlaybackType;
DWORD BufferLength;
} XFILECOMPRESSEDANIMATIONSET, *LPXFILECOMPRESSEDANIMATIONSET;
Members
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CompressedBlockSize
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Type: DWORD
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Total size, in bytes, of the compressed data in the compressed key frame animation data buffer.
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TicksPerSec
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Type: FLOAT
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Number of animation key frame ticks that occur per second.
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PlaybackType
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Type: DWORD
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Type of the animation set playback loop. See D3DXPLAYBACK_TYPE.
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BufferLength
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Type: DWORD
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Minimum buffer size, in bytes, required to hold compressed key frame animation data. Value is equal to ( ( CompressedBlockSize + 3 ) / 4 ).
Requirements
Requirement | Value |
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Header |
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See also