Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Sets an array of vectors.
Syntax
HRESULT SetVectorArray(
[in] D3DXHANDLE hParameter,
[in] const D3DXVECTOR4 *pVector,
[in] UINT Count
);
Parameters
-
hParameter [in]
-
Type: D3DXHANDLE
Unique identifier. See Handles (Direct3D 9).
-
pVector [in]
-
Type: const D3DXVECTOR4*
Array of 4D floating point vectors.
-
Count [in]
-
Type: UINT
Number of vectors in the array.
Return value
Type: HRESULT
If the method succeeds, the return value is D3D_OK. If the method fails, the return value can be D3DERR_INVALIDCALL.
Remarks
If the destination vectors are smaller than the source vectors, the additional components of the source vectors will be ignored.
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
|
See also