Note
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Gets the handle of an annotation by looking up its name.
Syntax
D3DXHANDLE GetAnnotationByName(
[in] D3DXHANDLE hObject,
[in] LPCSTR pName
);
Parameters
-
hObject [in]
-
Type: D3DXHANDLE
Handle of a technique, pass, or top-level parameter. See Handles (Direct3D 9).
-
pName [in]
-
Type: LPCSTR
String containing the annotation name.
Return value
Type: D3DXHANDLE
Returns the handle of the specified annotation, or NULL if the name was not found. See Handles (Direct3D 9).
Requirements
Requirement | Value |
---|---|
Header |
|
Library |
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See also