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Returns an event handle to the event currently running on the specified animation track.
Syntax
D3DXEVENTHANDLE GetCurrentTrackEvent(
[in] UINT Track,
[in] D3DXEVENT_TYPE EventType
);
Parameters
-
Track [in]
-
Type: UINT
Track identifier.
-
EventType [in]
-
Type: D3DXEVENT_TYPE
Type of event to query.
Return value
Type: D3DXEVENTHANDLE
Event handle to the event currently running on the specified track. NULL is returned if no event is running on the specified track.
Requirements
Requirement | Value |
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Header |
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Library |
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See also