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D3DX supplies the following UVAtlas functions:
- D3DXUVAtlasCreate
- D3DXUVAtlasPack
- D3DXUVAtlasPartition
- D3DXComputeIMTFromPerVertexSignal
- D3DXComputeIMTFromPerTexelSignal
- D3DXComputeIMTFromSignal
- D3DXComputeIMTFromTexture
The UVAtlas functions compute an optimal, unique texture parameterization for an input mesh using a per-face integrated metric tensor.
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