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Note
The D3DX utility library is deprecated. We recommend that you use DirectXMath instead.
Determines if a matrix is an identity matrix.
Syntax
BOOL D3DXMatrixIsIdentity(
_In_ const D3DXMATRIX *pM
);
Parameters
-
pM [in]
-
Type: const D3DXMATRIX*
Pointer to the D3DXMATRIX structure that will be tested for identity.
Return value
Type: BOOL
If the matrix is an identity matrix, this function returns TRUE. Otherwise, this function returns FALSE.
Requirements
Requirement | Value |
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Header |
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Library |
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See also