Note
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Flags passed to the ID3D12CommandQueueDownlevel::Present function to modify behavior.
Syntax
enum D3D12_DOWNLEVEL_PRESENT_FLAGS
{
D3D12_DOWNLEVEL_PRESENT_FLAG_NONE = 0,
D3D12_DOWNLEVEL_PRESENT_FLAG_WAIT_FOR_VBLANK = 1
};
Constants
D3D12_DOWNLEVEL_PRESENT_FLAG_NONE
No options selected.
D3D12_DOWNLEVEL_PRESENT_FLAG_WAIT_FOR_VBLANK
The Present operation won't be done until a VSync has occurred since the last time you Presented.
Requirements
Requirement | Value |
---|---|
Header | d3d12downlevel.h |
DLL | D3D12.dll (Windows 7 only) |