Note
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Get the mesh's point rep buffer.
Syntax
HRESULT GetPointRepBuffer(
[out] ID3DX10MeshBuffer **ppPointReps
);
Parameters
-
ppPointReps [out]
-
Type: ID3DX10MeshBuffer**
Pointer to a mesh buffer containing the mesh's point rep data. See ID3DX10MeshBuffer.
Return value
Type: HRESULT
The return value is one of the values listed in Direct3D 10 Return Codes.
Requirements
Requirement | Value |
---|---|
Header |
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Library |
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See also