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Changes the size of the render target to the specified pixel size.
Overload list
Method | Description |
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Resize(D2D1_SIZE_U&) | Changes the size of the render target to the specified pixel size. |
Resize(D2D1_SIZE_U*) | Changes the size of the render target to the specified pixel size. |
Remarks
After this method is called, the contents of the render target's back-buffer are not defined, even if the D2D1_PRESENT_OPTIONS_RETAIN_CONTENTS option was specified when the render target was created.
Requirements
Requirement | Value |
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Header |
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Library |
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DLL |
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See also
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