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Enables two threads to share the same Direct3D 9 device, and provides access to the DirectX Video Acceleration (DXVA) features of the device.
Inheritance
The IDirect3DDeviceManager9 interface inherits from the IUnknown interface. IDirect3DDeviceManager9 also has these types of members:
Methods
The IDirect3DDeviceManager9 interface has these methods.
IDirect3DDeviceManager9::CloseDeviceHandle Closes a Direct3D device handle. |
IDirect3DDeviceManager9::GetVideoService Gets a DirectX Video Acceleration (DXVA) service interface. |
IDirect3DDeviceManager9::LockDevice Gives the caller exclusive access to the Direct3D device. |
IDirect3DDeviceManager9::OpenDeviceHandle Gets a handle to the Direct3D device. |
IDirect3DDeviceManager9::ResetDevice Sets the Direct3D device or notifies the device manager that the Direct3D device was reset. |
IDirect3DDeviceManager9::TestDevice Tests whether a Direct3D device handle is valid. |
IDirect3DDeviceManager9::UnlockDevice Unlocks the Direct3D device. |
Remarks
This interface is exposed by the Direct3D Device Manager. To create the Direct3D device manager, call DXVA2CreateDirect3DDeviceManager9.
To get this interface from the Enhanced Video Renderer (EVR), call IMFGetService::GetService. The service GUID is MR_VIDEO_ACCELERATION_SERVICE. For the DirectShow EVR filter, call GetService on the filter's pins.
The Direct3D Device Manager supports Direct3D 9 devices only. It does not support DXGI devices.
Windows Store apps must use IMFDXGIDeviceManager and Direct3D 11 Video APIs.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista [desktop apps only] |
Minimum supported server | Windows Server 2008 [desktop apps only] |
Target Platform | Windows |
Header | dxva2api.h |