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Blends two colors by multiplying corresponding components together.
Syntax
XMVECTOR XM_CALLCONV XMColorModulate(
[in] FXMVECTOR C1,
[in] FXMVECTOR C2
) noexcept;
Parameters
[in] C1
XMVECTOR describing the first color.
[in] C2
XMVECTOR describing the second color.
Return value
Returns an XMVECTOR describing the color resulting from the modulation.
Remarks
The following pseudocode demonstrates the operation of the function.
XMVECTOR colorOut;
colorOut.x = C1.x * C2.x;
colorOut.y = C1.y * C2.y;
colorOut.z = C1.z * C2.z;
colorOut.w = C1.w * C2.w;
return colorOut;
Platform Requirements
Microsoft Visual Studio 2010 or Microsoft Visual Studio 2012 with the Windows SDK for Windows 8. Supported for Win32 desktop apps, Windows Store apps, and Windows Phone 8 apps.Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | directxmath.h |