Note
Access to this page requires authorization. You can try signing in or changing directories.
Access to this page requires authorization. You can try changing directories.
Specifies the video rotation states.
Syntax
typedef enum D3D11_VIDEO_PROCESSOR_ROTATION {
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0,
D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1,
D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2,
D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3
} ;
Constants
D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY Value: 0 The video is not rotated. |
D3D11_VIDEO_PROCESSOR_ROTATION_90 Value: 1 The video is rotated 90 degrees clockwise. |
D3D11_VIDEO_PROCESSOR_ROTATION_180 Value: 2 The video is rotated 180 degrees clockwise. |
D3D11_VIDEO_PROCESSOR_ROTATION_270 Value: 3 The video is rotated 270 degrees clockwise. |
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 8 [desktop apps | UWP apps] |
Minimum supported server | Windows Server 2012 [desktop apps | UWP apps] |
Header | d3d11.h |