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The SYSAUDIO_ATTACH_VIRTUAL_SOURCE structure is used to attach a mixer-line virtual source (for example, a volume or mute control) to a mixer pin on the virtual audio device.
Syntax
typedef struct {
KSPROPERTY Property;
ULONG MixerPinId;
ULONG Reserved;
} SYSAUDIO_ATTACH_VIRTUAL_SOURCE, *PSYSAUDIO_ATTACH_VIRTUAL_SOURCE;
Members
Property
Specifies the property. This parameter is a structure of type KSPROPERTY.
MixerPinId
Specifies the virtual source index.
Reserved
Reserved. Set to zero.
Remarks
This structure is used by the KSPROPERTY_SYSAUDIO_ATTACH_VIRTUAL_SOURCE property.
Requirements
Requirement | Value |
---|---|
Header | ksmedia.h (include Ksmedia.h) |