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The IDARG_IN_ADAPTERSETRENDERADAPTER structure identifies the render adapter that the driver wants to be used to render the desktop image for the swapchains on this adapter.
Syntax
struct IDARG_IN_ADAPTERSETRENDERADAPTER {
LUID PreferredRenderAdapter;
};
Members
PreferredRenderAdapter
Locally unique identifier (LUID) that identifies the driver's preferred adapter. Setting a value of {0, 0} indicates that the driver has no preference for the render adapter used.
Remarks
The driver's specified adapter is a preference and the OS might decide to use a different render adapter. For example, if the specified adapter has been PnpStopped then the OS will pick an alternative.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows 10, version 1903 |
Header | iddcx.h |