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Enumeration which describes the user visible effect of a glitch during a SetTimingsFromVidPn call.
Syntax
typedef enum _DXGK_GLITCH_EFFECT {
DXGK_GLITCH_EFFECT_SYNC_LOSS,
DXGK_GLITCH_EFFECT_GARBAGE_CONTENT,
DXGK_GLITCH_EFFECT_STALE_CONTENT,
DXGK_GLITCH_EFFECT_BLACK_CONTENT,
DXGK_GLITCH_EFFECT_DEGRADED_CONTENT,
DXGK_GLITCH_EFFECT_SEAMLESS
} DXGK_GLITCH_EFFECT;
Constants
DXGK_GLITCH_EFFECT_SYNC_LOSS Indicates that the display connected to the target lost sync due to a glitch. Even a short sync loss will likely lead to the user seeing a black screen while the display device re-syncs. |
DXGK_GLITCH_EFFECT_GARBAGE_CONTENT Indicates that garbage content was sent to the display connected to the target due to a glitch. Garbage content will be very noticeable to a user. |
DXGK_GLITCH_EFFECT_STALE_CONTENT Indicates that stale content was sent to the display connected to the target due to a glitch. Display of stale content would cause the affected pixel area to appear frozen. |
DXGK_GLITCH_EFFECT_BLACK_CONTENT Indicates that black content was sent to the display connected to the target due to a glitch. If the content was black, as would be the case when initializing the display, this will be imperceptible; otherwise it is likely that black content will be noticeable to a user. |
DXGK_GLITCH_EFFECT_DEGRADED_CONTENT Indicates that degraded content was sent to the display connected to the target due to a glitch. Degraded content would include pixels which are too bright or too dim or which are displayed using a slightly different color space than intended. Short durations would likely go unnoticed. |
DXGK_GLITCH_EFFECT_SEAMLESS Indicates that there was no user visible glitch. |
Requirements
Requirement | Value |
---|---|
Header | d3dkmddi.h |