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The D3D12DDIARG_CREATECOMMANDALLOCATOR structure describes a command allocator to create.
Syntax
typedef struct D3D12DDIARG_CREATECOMMANDALLOCATOR {
D3D12DDI_HCOMMANDALLOCATOR hDrvCommandAllocator;
D3D12DDI_COMMAND_LIST_TYPE Type;
D3D12DDI_COMMAND_QUEUE_FLAGS QueueFlags;
} D3D12DDIARG_CREATECOMMANDALLOCATOR;
Members
hDrvCommandAllocator
Handle to associate with the command allocator. The driver must use this handle to identify the command allocator in subsequent calls to the driver.
Type
A D3D12DDI_COMMAND_LIST_TYPE value that specifies the type of command list associated with the command allocator.
QueueFlags
A D3D12DDI_COMMAND_QUEUE_FLAGS value that specifies the command queue flags associated with the command allocator.
Remarks
This structure is passed to the pfnCreateCommandAllocator function.
Requirements
Requirement | Value |
---|---|
Minimum supported client | Windows Vista (WDDM 1.0) |
Header | d3d12umddi.h |