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Creates a protected resource session.
Syntax
typedef struct D3D12DDIARG_CREATE_PROTECTED_RESOURCE_SESSION_0030 {
UINT NodeMask;
} D3D12DDIARG_CREATE_PROTECTED_RESOURCE_SESSION_0030;
Members
NodeMask
Represents the set of nodes.
Requirements
Requirement | Value |
---|---|
Header | d3d12umddi.h |